export const sizeFormate = (limit: number) => { if (limit === null || limit === undefined) return '' let size = '' if (limit < 0.1 * 1024) { // 小于0.1KB,则转化成B size = limit.toFixed(2) + 'B' } else if (limit < 0.1 * 1024 * 1024) { // 小于0.1MB,则转化成KB size = (limit / 1024).toFixed(2) + 'KB' } else if (limit < 0.1 * 1024 * 1024 * 1024) { // 小于0.1GB,则转化成MB size = (limit / (1024 * 1024)).toFixed(2) + 'MB' } else { // 其他转化成GB size = (limit / (1024 * 1024 * 1024)).toFixed(2) + 'GB' } const sizeStr = size + '' // 转成字符串 const len = sizeStr.indexOf('.') const dec = sizeStr.substr(len + 1, 2) if (dec === '00') { // 当小数点后为00时 去掉小数部分 return sizeStr.substring(0, len) + sizeStr.substr(len + 3, 2) } return sizeStr } export const formatPlayTime = (time: number) => { let m: any = parseInt(String(time / 60)) let s: any = parseInt(String(time % 60)) m = m === 0 ? '00' : m < 10 ? '0' + m : m s = s === 0 ? '00' : s < 10 ? '0' + s : s return m + ':' + s } export const decodeName = (str: string | null = '') => { if (!str) return '' // 简单的 HTML 实体解码 const entities: Record = { '&': '&', '<': '<', '>': '>', '"': '"', ''': "'", ''': "'" } return str.replace(/&|<|>|"|'|'/g, (match) => entities[match] || match) }