chore: 初始化 Cloudreve 源码仓库
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package eventhub
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"sync"
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"time"
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"github.com/cloudreve/Cloudreve/v4/ent"
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"github.com/cloudreve/Cloudreve/v4/inventory"
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"github.com/cloudreve/Cloudreve/v4/pkg/logging"
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"github.com/gofrs/uuid"
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"github.com/samber/lo"
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)
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type Subscriber interface {
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ID() string
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Ch() chan *Event
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Publish(evt Event)
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Stop()
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Buffer() []*Event
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// Owner returns the owner of the subscriber.
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Owner() (*ent.User, error)
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// Online returns whether the subscriber is online.
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Online() bool
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// OfflineSince returns when the subscriber went offline.
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// Returns zero time if the subscriber is online.
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OfflineSince() time.Time
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}
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const (
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userCacheTTL = 1 * time.Hour
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)
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type subscriber struct {
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mu sync.Mutex
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userClient inventory.UserClient
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fsEventClient inventory.FsEventClient
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id string
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uid int
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ch chan *Event
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// Online status
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online bool
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offlineSince time.Time
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// Debounce buffer for pending events
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buffer []*Event
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timer *time.Timer
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offlineMaxAge time.Duration
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debounceDelay time.Duration
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// Owner info
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ownerCached *ent.User
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cachedAt time.Time
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// Close signal
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closed bool
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closedCh chan struct{}
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}
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func newSubscriber(ctx context.Context, id string, userClient inventory.UserClient, fsEventClient inventory.FsEventClient, maxAge, debounceDelay time.Duration) (*subscriber, error) {
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user := inventory.UserFromContext(ctx)
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if user == nil || inventory.IsAnonymousUser(user) {
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return nil, errors.New("user not found")
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}
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return &subscriber{
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id: id,
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ch: make(chan *Event, bufSize),
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userClient: userClient,
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fsEventClient: fsEventClient,
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ownerCached: user,
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uid: user.ID,
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cachedAt: time.Now(),
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online: true,
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closedCh: make(chan struct{}),
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offlineMaxAge: maxAge,
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debounceDelay: debounceDelay,
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}, nil
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}
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func (s *subscriber) ID() string {
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return s.id
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}
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func (s *subscriber) Ch() chan *Event {
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return s.ch
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}
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func (s *subscriber) Online() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.online
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}
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func (s *subscriber) OfflineSince() time.Time {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.offlineSince
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}
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func (s *subscriber) Owner() (*ent.User, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.ownerLocked()
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}
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func (s *subscriber) ownerLocked() (*ent.User, error) {
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if time.Since(s.cachedAt) > userCacheTTL || s.ownerCached == nil {
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user, err := s.userClient.GetLoginUserByID(context.Background(), s.uid)
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if err != nil {
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return nil, fmt.Errorf("failed to get login user: %w", err)
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}
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s.ownerCached = user
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s.cachedAt = time.Now()
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}
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return s.ownerCached, nil
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}
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// Publish adds an event to the buffer and starts/resets the debounce timer.
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// Events will be flushed to the channel after the debounce delay.
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// If the subscriber is offline, events are kept in the buffer only.
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func (s *subscriber) Publish(evt Event) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.closed {
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return
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}
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s.publishLocked(evt)
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}
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// publishLocked adds an event to the buffer and manages the debounce timer.
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// Caller must hold s.mu.
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func (s *subscriber) publishLocked(evt Event) {
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// Add event to buffer
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s.buffer = append(s.buffer, &evt)
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// Reset or start the debounce timer
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if s.timer != nil {
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s.timer.Stop()
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}
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s.timer = time.AfterFunc(s.debounceDelay, s.flush)
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}
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// flush sends all buffered events to the channel.
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// Called by the debounce timer.
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func (s *subscriber) flush() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.flushLocked(context.Background())
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}
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// flushLocked sends all buffered events to the channel.
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// Caller must hold s.mu.
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func (s *subscriber) flushLocked(ctx context.Context) {
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if len(s.buffer) == 0 || s.closed {
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return
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}
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if !s.online {
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owner, err := s.ownerLocked()
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if err != nil {
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return
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}
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_ = s.fsEventClient.Create(ctx, owner.ID, uuid.FromStringOrNil(s.id), lo.Map(s.buffer, func(item *Event, index int) string {
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res, _ := json.Marshal(item)
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return string(res)
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})...)
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} else {
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// TODO: implement event merging logic here
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// For now, send all buffered events individually
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debouncedEvents := DebounceEvents(s.buffer)
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for _, evt := range debouncedEvents {
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select {
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case s.ch <- evt:
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default:
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// Non-blocking send; drop if subscriber is slow
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}
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}
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}
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// Clear the buffer
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s.buffer = nil
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s.timer = nil
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}
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// Stop cancels any pending debounce timer and flushes remaining events.
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// Should be called before closing the subscriber.
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func (s *subscriber) Stop() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.timer != nil {
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s.timer.Stop()
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s.timer = nil
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}
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// Flush any remaining events before stopping
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s.flushLocked(context.Background())
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}
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// setOnline marks the subscriber as online and flushes any buffered events.
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func (s *subscriber) setOnline(ctx context.Context) {
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l := logging.FromContext(ctx)
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.closed {
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return
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}
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s.online = true
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s.ownerCached = nil
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s.offlineSince = time.Time{}
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// Retrieve events from inventory
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events, err := s.fsEventClient.TakeBySubscriber(ctx, uuid.FromStringOrNil(s.id), s.uid)
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if err != nil {
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l.Error("Failed to get events from inventory: %s", err)
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return
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}
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// Append events to buffer
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for _, event := range events {
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var eventParsed Event
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err := json.Unmarshal([]byte(event.Event), &eventParsed)
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if err != nil {
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l.Error("Failed to unmarshal event: %s", err)
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continue
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}
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s.buffer = append(s.buffer, &eventParsed)
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}
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// Flush buffered events if any
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if len(s.buffer) > 0 {
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if s.timer != nil {
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s.timer.Stop()
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}
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s.timer = time.AfterFunc(s.debounceDelay, s.flush)
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}
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}
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// setOffline marks the subscriber as offline.
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func (s *subscriber) setOffline() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.closed {
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return
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}
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s.online = false
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s.offlineSince = time.Now()
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// Stop the timer, events will be kept in buffer
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if s.timer != nil {
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s.timer.Stop()
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s.timer = nil
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}
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// flush the buffer
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s.flushLocked(context.Background())
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}
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// close permanently closes the subscriber.
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func (s *subscriber) close() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.closed {
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return
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}
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s.closed = true
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if s.timer != nil {
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s.timer.Stop()
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s.timer = nil
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}
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// Delete the FsEvent
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s.fsEventClient.DeleteBySubscriber(context.Background(), uuid.FromStringOrNil(s.id))
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// Signal close and close the channel
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close(s.closedCh)
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close(s.ch)
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s.buffer = nil
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}
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// isClosed returns whether the subscriber is closed.
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func (s *subscriber) isClosed() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.closed
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}
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// shouldExpire returns whether the subscriber should be expired (offline for too long).
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func (s *subscriber) shouldExpire() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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return !s.online && !s.offlineSince.IsZero() && time.Since(s.offlineSince) > s.offlineMaxAge
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}
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// Buffer returns a copy of the current buffered events.
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// Useful for debugging or implementing custom merging logic.
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func (s *subscriber) Buffer() []*Event {
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s.mu.Lock()
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defer s.mu.Unlock()
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if len(s.buffer) == 0 {
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return nil
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}
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// Return a copy to avoid data races
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buf := make([]*Event, len(s.buffer))
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copy(buf, s.buffer)
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return buf
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}
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