fix(audio): 修复非高音质环境下 PCM 音频分片播放时的爆音问题

1. 移除 server.js 生成的每个音频分片携带的 44 字节 WAV 头,防止将其作为音频样本解码导致每 0.25 秒出现点击声 ('哒')。 2. 优化 playAudio 队列满时的轮询机制,从原先阻塞等待 speaker_audio_empty(会导致扬声器饥饿)改为使用 0.05 秒的定时器定期尝试,以保持缓冲区处于满载状态。 3. 同步修复了 station_broadcast-warning.lua 中潜在的相同轮询饥饿问题。 4. 版本号递增至 v1.0.62。
This commit is contained in:
2026-08-16 11:32:00 +08:00
parent 6b1a531b77
commit 298308b7f3
3 changed files with 162 additions and 18 deletions
+8
View File
@@ -1,3 +1,11 @@
--[[
Author: HenryDu8133 813367384@qq.com
Date: 2026-05-31 00:12:30
LastEditors: HenryDu8133 813367384@qq.com
LastEditTime: 2026-08-16 11:28:02
FilePath: \StationBroadcastDisplayCN\install_station_broadcast.lua
Description: 这是默认设置,请设置`customMade`, 打开koroFileHeader查看配置 进行设置: https://github.com/OBKoro1/koro1FileHeader/wiki/%E9%85%8D%E7%BD%AE
--]]
local STATION_BROADCAST_URL = "https://gitea.fse-media.group/Henry_Du/CC-StationBroadcast/raw/branch/main/station_broadcast.lua" local STATION_BROADCAST_URL = "https://gitea.fse-media.group/Henry_Du/CC-StationBroadcast/raw/branch/main/station_broadcast.lua"
local UPDATE_SCRIPT_URL = "https://gitea.fse-media.group/Henry_Du/CC-StationBroadcast/raw/branch/main/update_station_broadcast.lua" local UPDATE_SCRIPT_URL = "https://gitea.fse-media.group/Henry_Du/CC-StationBroadcast/raw/branch/main/update_station_broadcast.lua"
+19 -2
View File
@@ -1,3 +1,4 @@
-- Random Audio Player -- Random Audio Player
-- Simplified version that only plays random audio files -- Simplified version that only plays random audio files
@@ -45,7 +46,15 @@ local function playDfpwmFile(path, volume)
if controller and type(controller.playAudioAll) == "function" then if controller and type(controller.playAudioAll) == "function" then
while not controller.playAudioAll(samples, volume) do while not controller.playAudioAll(samples, volume) do
os.pullEvent("speaker_audio_empty") local timerId = os.startTimer(0.05)
while true do
local ev = { os.pullEvent() }
if ev[1] == "timer" and ev[2] == timerId then
break
elseif ev[1] == "speaker_audio_empty" then
break
end
end
end end
else else
local pending = {} local pending = {}
@@ -59,7 +68,15 @@ local function playDfpwmFile(path, volume)
end end
end end
if next(pending) then if next(pending) then
os.pullEvent("speaker_audio_empty") local timerId = os.startTimer(0.05)
while true do
local ev = { os.pullEvent() }
if ev[1] == "timer" and ev[2] == timerId then
break
elseif ev[1] == "speaker_audio_empty" then
break
end
end
end end
end end
end end
+135 -16
View File
@@ -1,6 +1,6 @@
-- 1. Configuration & Constants -- 1. Configuration & Constants
local APP_VERSION_TEXT = "v1.0.61" local APP_VERSION_TEXT = "v1.0.62"
local CONFIG = { local CONFIG = {
CLOUD_URL = "ws://stabadmin.fse-media.group", CLOUD_URL = "ws://stabadmin.fse-media.group",
@@ -1213,9 +1213,16 @@ local function queueSamplesSynchronized(samples, volume, playSeq)
end end
end end
if next(pending) then if next(pending) then
local ev = { os.pullEvent() } local timerId = os.startTimer(0.05)
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then while true do
return false local ev = { os.pullEvent() }
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then
return false
elseif ev[1] == "timer" and ev[2] == timerId then
break
elseif ev[1] == "speaker_audio_empty" then
break
end
end end
end end
end end
@@ -1249,9 +1256,16 @@ local function playChunkOnSpeakers(samples, volume, playSeq, waitForDrain)
end end
end end
if next(pending) then if next(pending) then
local ev = { os.pullEvent() } local timerId = os.startTimer(0.05)
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then while true do
return false local ev = { os.pullEvent() }
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then
return false
elseif ev[1] == "timer" and ev[2] == timerId then
break
elseif ev[1] == "speaker_audio_empty" then
break
end
end end
end end
end end
@@ -1269,9 +1283,16 @@ local function playChunkOnSpeakers(samples, volume, playSeq, waitForDrain)
ok = controller.playAudioAll(samples, volume) ok = controller.playAudioAll(samples, volume)
end) end)
if ok then break end if ok then break end
local ev = { os.pullEvent() } local timerId = os.startTimer(0.05)
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then while true do
return false local ev = { os.pullEvent() }
if ev[1] == "audio_interrupt" and tonumber(ev[2]) and tonumber(ev[2]) >= playSeq then
return false
elseif ev[1] == "timer" and ev[2] == timerId then
break
elseif ev[1] == "speaker_audio_empty" then
break
end
end end
end end
else else
@@ -1285,23 +1306,67 @@ end
local function decodePcmS8Chunk(chunk) local function decodePcmS8Chunk(chunk)
if type(chunk) ~= "string" or #chunk == 0 then return nil end if type(chunk) ~= "string" or #chunk == 0 then return nil end
local startIdx = 1
if #chunk >= 44 and string.sub(chunk, 1, 4) == "RIFF" and string.sub(chunk, 9, 12) == "WAVE" then
local pos = 13
while pos + 7 <= #chunk do
local chunkId = string.sub(chunk, pos, pos + 3)
local a, b, c, d = string.byte(chunk, pos + 4, pos + 7)
local chunkSize = 0
if a and b and c and d then
chunkSize = a + b * 256 + c * 65536 + d * 16777216
end
if chunkId == "data" then
startIdx = pos + 8
break
end
pos = pos + 8 + chunkSize
end
if startIdx == 1 then
startIdx = 45 -- fallback
end
end
local samples = {} local samples = {}
for i = 1, #chunk do local idx = 1
for i = startIdx, #chunk do
local b = string.byte(chunk, i) local b = string.byte(chunk, i)
if b >= 128 then if b >= 128 then
b = b - 256 b = b - 256
end end
samples[i] = b samples[idx] = b
idx = idx + 1
end end
return samples return samples
end end
local function decodePcmS16LEChunk(chunk) local function decodePcmS16LEChunk(chunk)
if type(chunk) ~= "string" or #chunk < 2 then return nil end if type(chunk) ~= "string" or #chunk < 2 then return nil end
local startIdx = 1
if #chunk >= 44 and string.sub(chunk, 1, 4) == "RIFF" and string.sub(chunk, 9, 12) == "WAVE" then
local pos = 13
while pos + 7 <= #chunk do
local chunkId = string.sub(chunk, pos, pos + 3)
local a, b, c, d = string.byte(chunk, pos + 4, pos + 7)
local chunkSize = 0
if a and b and c and d then
chunkSize = a + b * 256 + c * 65536 + d * 16777216
end
if chunkId == "data" then
startIdx = pos + 8
break
end
pos = pos + 8 + chunkSize
end
if startIdx == 1 then
startIdx = 45 -- fallback to 44 bytes header + 1
end
end
local samples = {} local samples = {}
local idx = 1 local idx = 1
for i = 2, #chunk, 2 do for i = startIdx, #chunk - 1, 2 do
local b = string.byte(chunk, i) local b = string.byte(chunk, i + 1)
if b >= 128 then if b >= 128 then
b = b - 256 b = b - 256
end end
@@ -1671,9 +1736,16 @@ function Audio.playPcmItem(item)
end end
local playSeq = State.interruptSeq local playSeq = State.interruptSeq
if not waitForNativeSpeakersEmpty(Peripherals.speakers, playSeq) then
return
end
local source = item.audioData local source = item.audioData
local streamObj = nil
if type(source) == "table" and source.read then if type(source) == "table" and source.read then
streamObj = source
source = source.read source = source.read
end end
@@ -1686,13 +1758,33 @@ function Audio.playPcmItem(item)
end end
end end
local prebufferChunks = math.max(0, tonumber(CONFIG.AUDIO_STREAM_PREROLL_CHUNKS) or 0)
if streamObj and prebufferChunks > 0 then
Utils.log("INFO", "Prebuffering live PCM8 stream: target chunks=" .. tostring(prebufferChunks))
while streamObj.count() < prebufferChunks and not streamObj.isFinished() do
if shouldStop(playSeq) then
Audio.stop("current")
return
end
if not waitForInterruptibleDelay(playSeq, 0.02) then
Audio.stop("current")
return
end
end
Utils.log("INFO", "Live PCM8 prebuffer ready: chunks=" .. tostring(streamObj.count()))
end
while true do while true do
if shouldStop(playSeq) then break end if shouldStop(playSeq) then
Audio.stop("current")
break
end
local chunk = source() local chunk = source()
if chunk == nil then break end if chunk == nil then break end
if type(chunk) == "string" and #chunk > 0 then if type(chunk) == "string" and #chunk > 0 then
local samples = decodePcmS8Chunk(chunk) local samples = decodePcmS8Chunk(chunk)
if samples and not playChunkOnSpeakers(samples, CONFIG.AUDIO_VOLUME, playSeq) then if samples and not playChunkOnSpeakers(samples, CONFIG.AUDIO_VOLUME, playSeq) then
Audio.stop("current")
break break
end end
end end
@@ -1706,9 +1798,16 @@ function Audio.playPcmS16LEItem(item)
end end
local playSeq = State.interruptSeq local playSeq = State.interruptSeq
if not waitForNativeSpeakersEmpty(Peripherals.speakers, playSeq) then
return
end
local source = item.audioData local source = item.audioData
local streamObj = nil
if type(source) == "table" and source.read then if type(source) == "table" and source.read then
streamObj = source
source = source.read source = source.read
end end
@@ -1721,13 +1820,33 @@ function Audio.playPcmS16LEItem(item)
end end
end end
local prebufferChunks = math.max(0, tonumber(CONFIG.AUDIO_STREAM_PREROLL_CHUNKS) or 0)
if streamObj and prebufferChunks > 0 then
Utils.log("INFO", "Prebuffering live PCM16 stream: target chunks=" .. tostring(prebufferChunks))
while streamObj.count() < prebufferChunks and not streamObj.isFinished() do
if shouldStop(playSeq) then
Audio.stop("current")
return
end
if not waitForInterruptibleDelay(playSeq, 0.02) then
Audio.stop("current")
return
end
end
Utils.log("INFO", "Live PCM16 prebuffer ready: chunks=" .. tostring(streamObj.count()))
end
while true do while true do
if shouldStop(playSeq) then break end if shouldStop(playSeq) then
Audio.stop("current")
break
end
local chunk = source() local chunk = source()
if chunk == nil then break end if chunk == nil then break end
if type(chunk) == "string" and #chunk > 0 then if type(chunk) == "string" and #chunk > 0 then
local samples = decodePcmS16LEChunk(chunk) local samples = decodePcmS16LEChunk(chunk)
if samples and not playChunkOnSpeakers(samples, CONFIG.AUDIO_VOLUME, playSeq) then if samples and not playChunkOnSpeakers(samples, CONFIG.AUDIO_VOLUME, playSeq) then
Audio.stop("current")
break break
end end
end end