feat: 添加优化网格布局算法,提升列高度平衡性

This commit is contained in:
Sunwuyuan
2025-11-29 11:14:50 +08:00
parent 8f5fc287fb
commit b3595422c7
2 changed files with 192 additions and 42 deletions
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/**
* 优化网格布局算法
* 目标:使各列高度尽可能平均且最大高度最小
* 策略:LPT (Longest Processing Time) + 局部搜索 (Local Search)
*
* @param {Array} items - 待排序的卡片项,每项需包含 rowSpan 属性
* @param {number} maxColumns - 最大列数
* @returns {Array} - 排序后的卡片项,包含 order 属性
*/
export function optimizeGridLayout(items, maxColumns) {
if (maxColumns <= 1 || !items || items.length === 0) return items;
// 1. 初始分配:LPT (Longest Processing Time) 算法
// 按高度降序排序,优先处理大卡片
// 使用浅拷贝避免修改原数组
const sortedByHeight = [...items].sort((a, b) => b.rowSpan - a.rowSpan);
// 初始化列状态
// 使用 Int32Array 存储高度以提高性能(假设高度不会溢出)
const columnHeights = new Int32Array(maxColumns);
const columnItems = Array.from({ length: maxColumns }, () => []);
// 贪心分配
for (let i = 0; i < sortedByHeight.length; i++) {
const item = sortedByHeight[i];
// 寻找当前最矮的列
let shortestColIndex = 0;
let minHeight = columnHeights[0];
for (let j = 1; j < maxColumns; j++) {
if (columnHeights[j] < minHeight) {
minHeight = columnHeights[j];
shortestColIndex = j;
}
}
columnItems[shortestColIndex].push(item);
columnHeights[shortestColIndex] += item.rowSpan;
}
// 2. 优化阶段:尝试平衡最高和最低列
// 限制迭代次数,防止耗时过长
const MAX_ITERATIONS = 50;
for (let iter = 0; iter < MAX_ITERATIONS; iter++) {
// 找到最高和最低的列
let minIdx = 0;
let maxIdx = 0;
let minH = columnHeights[0];
let maxH = columnHeights[0];
for (let i = 1; i < maxColumns; i++) {
const h = columnHeights[i];
if (h < minH) {
minH = h;
minIdx = i;
} else if (h > maxH) {
maxH = h;
maxIdx = i;
}
}
const heightDiff = maxH - minH;
// 如果高度差很小,或者只有一列(逻辑上不可能,前面已拦截),则停止
if (heightDiff <= 1) break;
let bestAction = null;
let bestDiffReduction = 0;
const maxColItems = columnItems[maxIdx];
const minColItems = columnItems[minIdx];
// 策略 A: 尝试从高列移动一个卡片到低列
// 只需要检查能减少高度差的卡片
// 移动卡片 h,新高度差为 |(maxH - h) - (minH + h)| = |maxH - minH - 2h|
// 我们希望 |maxH - minH - 2h| < maxH - minH
for (let i = 0; i < maxColItems.length; i++) {
const item = maxColItems[i];
const h = item.rowSpan;
// 如果卡片高度大于高度差的一半,移动后反而可能导致低列变得比高列还高很多,需要检查绝对值
// 优化目标是最小化新的 max(newMaxH, newMinH) - min(newMaxH, newMinH)
// 但这里简化为只关注这两列的平衡
const newMaxH = maxH - h;
const newMinH = minH + h;
const newDiff = Math.abs(newMaxH - newMinH);
if (newDiff < heightDiff) {
const reduction = heightDiff - newDiff;
if (reduction > bestDiffReduction) {
bestDiffReduction = reduction;
bestAction = { type: "move", itemIdx: i, reduction };
// 如果已经找到非常好的移动(几乎完美平衡),可以提前结束搜索
if (newDiff <= 1) break;
}
}
}
// 策略 B: 尝试交换高列的一个大卡片和低列的一个小卡片
// 仅当策略 A 没有找到完美解时尝试
if (!bestAction || bestAction.reduction < heightDiff * 0.5) {
for (let i = 0; i < maxColItems.length; i++) {
const itemA = maxColItems[i];
for (let j = 0; j < minColItems.length; j++) {
const itemB = minColItems[j];
const hA = itemA.rowSpan;
const hB = itemB.rowSpan;
// 必须是高列拿出更大的卡片
if (hA <= hB) continue;
const change = hA - hB;
const newMaxH = maxH - change;
const newMinH = minH + change;
const newDiff = Math.abs(newMaxH - newMinH);
if (newDiff < heightDiff) {
const reduction = heightDiff - newDiff;
if (reduction > bestDiffReduction) {
bestDiffReduction = reduction;
bestAction = { type: "swap", idxA: i, idxB: j };
}
}
}
}
}
if (bestAction) {
if (bestAction.type === "move") {
const item = maxColItems[bestAction.itemIdx];
// 移除
maxColItems.splice(bestAction.itemIdx, 1);
// 添加
minColItems.push(item);
// 更新高度
columnHeights[maxIdx] -= item.rowSpan;
columnHeights[minIdx] += item.rowSpan;
} else {
const itemA = maxColItems[bestAction.idxA];
const itemB = minColItems[bestAction.idxB];
// 交换
maxColItems[bestAction.idxA] = itemB;
minColItems[bestAction.idxB] = itemA;
// 更新高度
const diff = itemA.rowSpan - itemB.rowSpan;
columnHeights[maxIdx] -= diff;
columnHeights[minIdx] += diff;
}
} else {
// 无法进一步优化
break;
}
}
// 3. 保持列内科目顺序并展平
// 预先计算总长度以分配数组
const result = new Array(items.length);
let resultIdx = 0;
for (let i = 0; i < maxColumns; i++) {
const colItems = columnItems[i];
// 列内排序
if (colItems.length > 1) {
colItems.sort((a, b) => a.order - b.order);
}
for (let j = 0; j < colItems.length; j++) {
// 复制对象以避免修改原始引用(如果需要纯函数特性)
// 这里为了性能直接修改或浅拷贝,根据需求调整
// 题目要求返回带 order 的新对象
const item = colItems[j];
result[resultIdx] = { ...item, order: resultIdx };
resultIdx++;
}
}
return result;
}