Files
CC-StationBroadcast/austream.lua
T

256 lines
11 KiB
Lua

local aukit = require "aukit"
local speakers = {peripheral.find("speaker")}
if #speakers == 0 then error("No speaker attached") end
if #speakers == 2 and peripheral.getName(speakers[1]) == "right" and peripheral.getName(speakers[2]) == "left" then speakers = {speakers[2], speakers[1]} end
local path = ...
if not path then error("Usage: austream <file/URL> [arguments for PCM/DFPWM]") end
local params = {...}
table.remove(params, 1) -- Remove path
local v = {}
if #params > 0 then
-- Try to parse as Lua table string first (original behavior)
local paramStr = table.concat(params, " ")
-- Remove outer braces if they exist to match original austream format
paramStr = paramStr:gsub("^%s*{%s*", ""):gsub("%s*}%s*$", "")
local fn = load("return {" .. paramStr .. "}", "=unserialize", "t", setmetatable({}, {__index = function(_, idx) return idx end}))
if fn then
local ok, parsed = pcall(fn)
if ok and type(parsed) == "table" then
for k, val in pairs(parsed) do v[k] = val end
end
end
-- If that fails, try manual string matching
if not next(v) then
local matchStr = table.concat(params, ", ")
if matchStr:match("type%s*=%s*['\"]([^'\"]+)['\"]") then
v.type = matchStr:match("type%s*=%s*['\"]([^'\"]+)['\"]")
end
if matchStr:match("volume%s*=%s*([%d%.]+)") then v.volume = tonumber(matchStr:match("volume%s*=%s*([%d%.]+)")) end
if matchStr:match("streamData%s*=%s*true") then v.streamData = true end
if matchStr:match("silent%s*=%s*true") then v.silent = true end
end
end
if v.volume == nil then v.volume = 3 end
if type(v.volume) == "number" then
if v.volume < 0 then v.volume = 0 end
if v.volume > 3 then v.volume = 3 end
end
local mono = v.mono or #speakers == 1
aukit.defaultInterpolation = v.interpolation or aukit.defaultInterpolation
local data
if path:match("^https?://") then
local handle, err = http.get(path, nil, true)
if not handle then error("Could not connect to " .. path .. ": " .. err) end
local code = handle.getResponseCode()
if code ~= 200 then handle.close() error("Could not connect to " .. path .. ": HTTP " .. code) end
if v.streamData then
local closed = false
function data()
if closed then return nil end
local d = handle.read(48000)
if not d then handle.close() closed = true return nil end
return d
end
else
data = handle.readAll()
handle.close()
end
elseif path:match("^wss?://") then
local ws, err = http.websocket(path)
if not ws then error("Failed to connect to websocket: " .. tostring(err)) end
-- Buffer completely locally to avoid any network stutter
local fullBuffer = ""
local isDone = false
local function cleanup()
if not isDone then
isDone = true
if ws then ws.close() end
end
end
-- Initial wait for the first data chunk from the server (which sends a 1s silence chunk on connect)
local startWait = os.startTimer(1.0)
while true do
local event, p1, p2 = os.pullEvent()
if event == "websocket_message" and p1 == path then
if type(p2) == "string" then fullBuffer = fullBuffer .. p2 end
-- Once we get the first message, we can break and start playing
break
elseif event == "websocket_closed" and p1 == path then
cleanup()
break
elseif event == "timer" and p1 == startWait then
break
end
end
-- Since WebSocket connection needs to run alongside aukit stream reading,
-- we will just use a non-blocking read approach in the data function itself.
function data(n)
n = n or 6000
if isDone then
if #fullBuffer == 0 then return nil end
else
-- First, read any available messages without blocking
-- ws.receive(0) returns immediately. If nil, no message is ready.
while true do
local msg = ws.receive(0)
if msg == nil then break end
if type(msg) == "string" then
fullBuffer = fullBuffer .. msg
end
end
-- If we still don't have enough data, wait for more
-- but only if we know more might be coming (not isDone)
if #fullBuffer < n then
-- We only wait briefly so we don't block the audio thread too long
-- If the server isn't sending data, it means silence or end of stream
local timeout = os.startTimer(0.1) -- shorter timeout to keep pulling events
while #fullBuffer < n do
local event, p1, p2 = os.pullEvent()
if event == "websocket_message" and p1 == path then
if type(p2) == "string" then fullBuffer = fullBuffer .. p2 end
elseif event == "websocket_closed" and p1 == path then
cleanup()
break
elseif event == "timer" and p1 == timeout then
-- We hit timeout, we must return whatever we have to keep playing
break
end
end
end
end
if #fullBuffer == 0 and isDone then return nil end
-- Return DFPWM silence (0xAA) if buffer is empty but stream is alive
-- This keeps the stream alive without crashing or making noise
if #fullBuffer == 0 then return string.rep("\xAA", n) end
local ret
if #fullBuffer >= n then
ret = fullBuffer:sub(1, n)
fullBuffer = fullBuffer:sub(n + 1)
else
ret = fullBuffer
-- Pad with silence if we don't have enough data to fulfill the request
ret = ret .. string.rep("\xAA", n - #ret)
fullBuffer = ""
end
return ret
end
-- Note: aukit.stream handles the reading internally
-- We can use a table with a read function for custom streaming
local obj = {
read = function(n)
local d = data(n)
if not d and isDone then cleanup() end
return d
end,
close = cleanup
}
return obj
elseif path:match("^rednet://%d+") or path:match("^rednet%+%l+://%d+") then
peripheral.find("modem", rednet.open)
local proto, id, name = path:match("^rednet%+?(%l*)://(%d+)(/?.*)$")
id = tonumber(id)
if proto == "" then proto = nil end
if path ~= "" and id >= 0 then rednet.send(id, name, proto) end
function data()
local i, msg
repeat i, msg = rednet.receive(proto) until id == -1 or i == id
return msg
end
else
path = shell.resolve(...)
local file, err = fs.open(path, "rb")
if not file then error("Could not open " .. path .. ": " .. err) end
if v.streamData then
local closed = false
function data()
if closed then return nil end
local d = file.read(48000)
if not d then file.close() closed = true return nil end
return d
end
else
data = file.readAll()
file.close()
end
end
local iter, length
if type(v.type) == "string" then v.type = v.type:lower() end
local isDfpwm = v.type == "dfpwm" or path:lower():match("%.dfpwm$") or path:match("^wss?://")
if isDfpwm then
if type(data) == "table" and data.read then
iter, length = aukit.stream.dfpwm(data, v.sampleRate, v.channels, mono)
else
iter, length = aukit.stream.dfpwm(data, v.sampleRate, v.channels, mono)
end
elseif v.type == "mdfpwm" or path:lower():match("%.mdfpwm$") then iter, length = aukit.stream.mdfpwm(data, mono)
elseif v.type == "wav" or path:lower():match("%.wav$") then iter, length = aukit.stream.wav(data, mono, v.ignoreHeader)
elseif v.type == "aiff" or path:lower():match("%.aiff?$") then iter, length = aukit.stream.aiff(data, mono, v.ignoreHeader)
elseif v.type == "au" or path:lower():match("%.au$") then iter, length = aukit.stream.au(data, mono, v.ignoreHeader)
elseif v.type == "flac" or path:lower():match("%.flac$") then iter, length = aukit.stream.flac(data, mono)
elseif v.type == "qoa" or path:lower():match("%.qoa$") then iter, length = aukit.stream.qoa(data, mono)
elseif v.type == "pcm" or path:lower():match("%.pcm$") or path:lower():match("%.raw$") or path:match("^rednet%+?%l*://") then iter, length = aukit.stream.pcm(data, v.bitDepth, v.dataType, v.channels, v.sampleRate, v.bigEndian, mono)
else error("Unknown file type. Make sure to add the right file extension to the path/URL.") end
if length == nil then length = 0 end
if not v.silent then
print("Streaming...")
local w = term.getSize()
local y = select(2, term.getCursorPos())
local fg, bg = colors.toBlit(term.getTextColor()), colors.toBlit(term.getBackgroundColor())
term.write(("00:00 %s %02d:%02d"):format(("\127"):rep(w - 12), math.floor(length / 60), length % 60))
aukit.play(iter, function(pos)
pos = math.min(pos, 5999)
local p = pos / length
term.setCursorPos(1, y)
-- 计算基本时间字符串
local timeStr = ("%02d:%02d"):format(math.floor(pos / 60), pos % 60)
local endTimeStr = ("%02d:%02d"):format(math.floor(length / 60), length % 60)
if p > 1 then
-- 确保空格数量正确
local spaces = (" "):rep(w - 12)
local text = timeStr .. " " .. spaces .. "--:--"
local fgColor = fg:rep(#text)
local bgColor = bg:rep(6) .. fg:rep(w - 12) .. bg:rep(6)
-- 确保所有参数长度相等
if #text == #fgColor and #text == #bgColor then
term.blit(text, fgColor, bgColor)
end
else
local barWidth = w - 12
local progress = math.floor(barWidth * p)
progress = math.max(0, math.min(progress, barWidth)) -- 确保进度在有效范围内
local progressBar = (" "):rep(progress) .. ("\127"):rep(barWidth - progress)
local text = timeStr .. " " .. progressBar .. " " .. endTimeStr
local fgColor = fg:rep(#text)
local bgColor = bg:rep(6) .. fg:rep(progress) .. bg:rep(barWidth - progress + 6)
-- 确保所有参数长度相等
if #text == #fgColor and #text == #bgColor then
term.blit(text, fgColor, bgColor)
end
end
end, v.volume, table.unpack(speakers))
print()
else
aukit.play(iter, function() end, v.volume, table.unpack(speakers))
end